Archive for the 'apps' Category

Good Links or Programable Stomp Boxes, Wii Remotes, Glitches, Generative Music and Optimizing

Here is a bunch of cool stuff I have found lately:

The Openstomp Coyote1 is a product seemingly made for me. A stomp box that you can program to be any thing you wish. Sound great but it is not yet released. I am going to keep an eye on it there is a lot of potential.

From the site:

What is it?

The OpenStompTM Coyote-1 is an open source audio effects processor built for guitar players. With the Coyote-1 users can develop custom audio effects in software (like distortion, echo, chorus etc.), mix multiple effects to build “patches”, and exchange those effects and patches with the OpenStompTM community.

A companion Windows application (OpenStompTM Workbench) allows Users to combine effects into patches graphically, and to move patches and effects between the Coyote-1 device and their PC’s disk.

The Coyote-1 O/S is open source so users can tweak it to behave any way they like, and the hardware is fully documented so that developers can take control of the whole pedal, dedicating all available system resources toward the implementation of unique custom solutions.

Those Wii remote are cool and have lots of great uses. Macs people should check out WiiToMidi.

From the site:

WiiToMidi allows you to convert signals from a Nintendo Wii controller to MIDI signals. It is a Cocoa application for Mac OS X and uses the DarwiinRemote WiiRemote framework to decode Wii controller signals. It also supports the Nunchuk controller.

From Remix comes some really great tips for make glitch effects.

Karlheinz Essl has some neat software for making generative music. I found this when I got interest in generative music after reading about Brain Eno and Spore.

Gearslutz has a good thread on optimizing your PC for audio production use.

Beatmaker or iPhone Music Making

Intua are planning on releasing a music making application for the iPhone and iPod Touch. It looks slick as would expect for anything Apple handheld related. Here is the feature list from the site:

16 triggerable pads with polyphonic control

Automatic sample slicing on multiple pads

Edit pads individually
Duration and tonal controls
Reverse
Gain
Output selection (Dry, FX Bus1, FX Bus 2)
Graphical sample bounds editor

Instant muting
Muting individual pads makes your song breathing

Sample accurate Sequencer
Pattern step sequencer
Step velocity editor per pattern
Song pattern sequencer
On the fly live editing

2 FX Busses, each rack containing
3 Band EQ
Synchronized Delay
Bit Crusher

Live pattern recording
Record grooves from pads to sequencer patterns

Browser
Provided Sound Library
Multiple purposes instruments
Artist Kits
Local Library
Network share
Load and save samples, kits and projects

Song Export
Export your songs to commonly used sample formats

I am going to be a little skeptical until the “introducing” turns to “releases.” It has a lot of potential though. Some of the controls look a bit might be a little trick if you have fat calloused finger like myself. Imagine we will be seeing a lot more of this kind of stuff.